Unicode Emoji Properties: Extended_Pictographic, Emoji_Presentation, and More

UnicodeUnicode
Universal character encoding standard that assigns a unique number to every character across all writing systems and symbol sets, including emoji.
EmojiEmoji
A Japanese word (絵文字) meaning 'picture character' — small graphical symbols used in digital communication to express ideas, emotions, and objects.
Properties

Unicode assigns named properties to every code pointCode Point
A unique numerical value assigned to each character in the Unicode standard, written in the format U+XXXX (e.g., U+1F600 for 😀).
, and emoji have a dedicated set defined in Unicode Standard Annex #51. These properties are the authoritative source for deciding whether a character is an emoji, how it should be displayed, and how it interacts with other characters.

Understanding these properties is essential for building correct emoji parsers, validators, and renderers.

The Six Core Emoji Properties

1. Emoji

The broadest property. A code point has Emoji=Yes if it can be used as an emoji. This includes characters that are also used as ordinary text symbols.

U+0023  # NUMBER SIGN          Emoji=Yes (part of # keycap)
U+00A9  © COPYRIGHT SIGN       Emoji=Yes
U+1F600 😀 GRINNING FACE       Emoji=Yes

About 1,400+ code points have Emoji=Yes. The Emoji property alone is too broad for most detection tasks because it includes digits, common punctuation, and symbols that usually appear as plain text.

2. Emoji_Presentation

A code point has Emoji_Presentation=Yes if it is displayed as a color emojiColor Emoji
Full-color emoji rendered using bitmap images or color vector graphics, as opposed to monochrome text-style rendering.
by default — without requiring a variation selectorVariation Selector (VS)
Unicode characters (VS-15 U+FE0E and VS-16 U+FE0F) that modify whether a character renders in text (monochrome) or emoji (colorful) presentation.
. This is the property most commonly used to answer "is this character normally shown as an emoji?"

U+1F600 😀  Emoji_Presentation=Yes  (emoji by default)
U+0023  #   Emoji_Presentation=No   (text by default, needs U+FE0F for emoji)
U+00A9  ©   Emoji_Presentation=No   (text by default)

Approximately 1,200 code points have Emoji_Presentation=Yes.

3. Emoji_Modifier

Marks the five skin tone modifierSkin Tone Modifier
Five Unicode modifier characters based on the Fitzpatrick scale that change the skin color of human emoji (U+1F3FB to U+1F3FF).
characters (Fitzpatrick scale):

Code Point Character Tone
U+1F3FB 🏻 Light
U+1F3FC 🏼 Medium-Light
U+1F3FD 🏽 Medium
U+1F3FE 🏾 Medium-Dark
U+1F3FF 🏿 Dark

These characters have no standalone appearance; they only make sense immediately following an Emoji_Modifier_Base character.

4. Emoji_Modifier_Base

A code point has Emoji_Modifier_Base=Yes if it can be followed by a skin tone modifier to create a modified sequence. Examples include 👋 (waving hand), 🖐 (hand with fingers splayed), and 🧑 (person).

# Checking modifier base + modifier sequence
base = "\U0001F44B"    # 👋
modifier = "\U0001F3FD"  # 🏽 Medium skin tone
combined = base + modifier
print(combined)  # 👋🏽

Not all person-like emoji are modifier bases. 👻 (ghost) and 🤖 (robot) are not modifier bases because they are not human-like enough.

5. Emoji_Component

A code point that can appear as part of an emoji sequenceEmoji Sequence
An ordered set of one or more Unicode code points that together represent a single emoji character.
but is not itself an emoji when standalone. This includes:

  • Skin tone modifiers (U+1F3FB–U+1F3FF)
  • ZWJZero Width Joiner (ZWJ)
    An invisible Unicode character (U+200D) used to join multiple emoji into a single composite emoji, such as combining people and objects into profession emoji.
    (U+200D)
  • Variation selectors (U+FE0E, U+FE0F)
  • Combining Enclosing Keycap (U+20E3)
  • Tag characters (U+E0020–U+E007F) used in subdivision flags
  • Regional IndicatorRegional Indicator (RI)
    Paired Unicode letters (U+1F1E6 to U+1F1FF) that form country flag emoji when combined according to ISO 3166-1 alpha-2 codes.
    letters (U+1F1E0–U+1F1FF)

Emoji_Component=Yes does not imply the character is itself an emoji — ZWJ is a joining control character, not an emoji.

6. Extended_Pictographic

The most useful property for comprehensive emoji detection. It covers:

  • All code points with Emoji_Presentation=Yes
  • Reserved code points in emoji blocks (for future emoji)
  • Additional pictographic symbols
Extended_Pictographic ⊃ Emoji_Presentation

Using Extended_Pictographic in a regex ensures your code will not break when new emoji are added to existing Unicode blocks, because those blocks are already reserved.

Accessing Property Data

From the Unicode Character Database

The official source is emoji-data.txt in the Unicode UCD:

# Download the latest data file
curl -O https://unicode.org/Public/UCD/latest/ucd/emoji/emoji-data.txt

# View Extended_Pictographic ranges
grep "Extended_Pictographic" emoji-data.txt | head -20

Sample output:

00A9          ; Emoji                # 1.1  [1] (©️)
00AE          ; Emoji                # 1.1  [1] (®️)
203C          ; Emoji                # 1.1  [1] (‼️)
...
1F600         ; Emoji                # 6.1  [1] (😀)
1F600         ; Emoji_Presentation   # 6.1  [1] (😀)
...
1F3FB..1F3FF  ; Emoji_Modifier       # 8.0  [5] (🏻..🏿)

Using Python's unicodedata Module

The standard library only exposes a subset of properties. For emoji properties, use the unicodedata2 or regex module:

import regex

def get_emoji_properties(char: str) -> dict:
    """Return relevant Unicode emoji properties for a character."""
    cp = ord(char)
    return {
        "code_point": f"U+{cp:04X}",
        "character": char,
        "is_emoji": bool(regex.match(r'\p{Emoji}', char)),
        "is_emoji_presentation": bool(regex.match(r'\p{Emoji_Presentation}', char)),
        "is_emoji_modifier": bool(regex.match(r'\p{Emoji_Modifier}', char)),
        "is_emoji_modifier_base": bool(regex.match(r'\p{Emoji_Modifier_Base}', char)),
        "is_emoji_component": bool(regex.match(r'\p{Emoji_Component}', char)),
        "is_extended_pictographic": bool(regex.match(r'\p{Extended_Pictographic}', char)),
    }

print(get_emoji_properties("👋"))
# {
#   'code_point': 'U+1F44B',
#   'character': '👋',
#   'is_emoji': True,
#   'is_emoji_presentation': True,
#   'is_emoji_modifier': False,
#   'is_emoji_modifier_base': True,
#   'is_emoji_component': False,
#   'is_extended_pictographic': True
# }

print(get_emoji_properties("🏽"))
# {
#   'code_point': 'U+1F3FD',
#   'is_emoji': True,
#   'is_emoji_modifier': True,
#   'is_emoji_component': True,
#   ...
# }

JavaScript with Unicode Property Escapes

ES2018 introduced \p{} escapes in regex (requires the u flag):

const tests = {
  emoji: /^\p{Emoji}$/u,
  emojiPresentation: /^\p{Emoji_Presentation}$/u,
  emojiModifier: /^\p{Emoji_Modifier}$/u,
  emojiModifierBase: /^\p{Emoji_Modifier_Base}$/u,
  emojiComponent: /^\p{Emoji_Component}$/u,
  extendedPictographic: /^\p{Extended_Pictographic}$/u,
};

function getProperties(char) {
  return Object.fromEntries(
    Object.entries(tests).map(([k, rx]) => [k, rx.test(char)])
  );
}

console.log(getProperties('🤝'));
// { emoji: true, emojiPresentation: true, emojiModifierBase: true,
//   emojiComponent: false, extendedPictographic: true, ... }

// Note: Emoji_Modifier_Base is NOT a standard \p{} escape in all engines
// Use a library for full coverage

Browser support for \p{Extended_Pictographic} is available in Chrome 64+, Firefox 78+, Safari 11.1+.

Practical Decision Guide

Use case Property to use
"Is this character typically shown as emoji?" Emoji_Presentation
"Should I include reserved future emoji ranges?" Extended_Pictographic
"Is this a skin tone modifier?" Emoji_Modifier
"Can I apply a skin tone to this?" Emoji_Modifier_Base
"Is this character part of a multi-code-point sequence?" Emoji_Component
"Is this character in the Unicode emoji set at all?" Emoji

Property Relationships

The properties form a hierarchy:

Extended_Pictographic
  ├── Emoji_Presentation  (subset of Extended_Pictographic)
  │     └── most "real" emoji
  └── Emoji               (broader, includes text-default symbols)
        ├── Emoji_Modifier_Base  (subset of Emoji)
        └── Emoji_Modifier       (subset of Emoji_Component)

Emoji_Component is orthogonal — ZWJ has Emoji_Component=Yes but Emoji=No.

Validating Emoji Sequences

Valid emoji sequences are defined in emoji-sequences.txt and emoji-zwj-sequences.txt in the UCD. A code point having Emoji=Yes does not mean any combination of emoji code points is valid:

import regex

# A minimal valid sequence checker
VALID_EMOJI = regex.compile(
    r'\p{Extended_Pictographic}\p{Emoji_Modifier}?'     # base + optional modifier
    r'(?:\uFE0F(?:\u20E3)?)?'                            # optional VS16 + keycap
    r'(?:\u200D\p{Extended_Pictographic}\p{Emoji_Modifier}?(?:\uFE0F)?)*'  # ZWJ chain
    r'|[\U0001F1E0-\U0001F1FF]{2}'                       # flag pair
)

for seq in ["👋🏽", "👨‍💻", "🇺🇸", "🏻👋"]:  # last one is invalid order
    match = VALID_EMOJI.fullmatch(seq)
    print(f"{seq}: {'valid' if match else 'invalid'}")

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Glossary Terms

Code Point Code Point
A unique numerical value assigned to each character in the Unicode standard, written in the format U+XXXX (e.g., U+1F600 for 😀).
Color Emoji Color Emoji
Full-color emoji rendered using bitmap images or color vector graphics, as opposed to monochrome text-style rendering.
Emoji Emoji
A Japanese word (絵文字) meaning 'picture character' — small graphical symbols used in digital communication to express ideas, emotions, and objects.
Emoji Sequence Emoji Sequence
An ordered set of one or more Unicode code points that together represent a single emoji character.
Regional Indicator (RI) Regional Indicator (RI)
Paired Unicode letters (U+1F1E6 to U+1F1FF) that form country flag emoji when combined according to ISO 3166-1 alpha-2 codes.
Skin Tone Modifier Skin Tone Modifier
Five Unicode modifier characters based on the Fitzpatrick scale that change the skin color of human emoji (U+1F3FB to U+1F3FF).
Unicode Unicode
Universal character encoding standard that assigns a unique number to every character across all writing systems and symbol sets, including emoji.
Unicode Standard Unicode Standard
The complete character encoding system maintained by the Unicode Consortium, defining characters, properties, algorithms, and encoding forms.
Variation Selector (VS) Variation Selector (VS)
Unicode characters (VS-15 U+FE0E and VS-16 U+FE0F) that modify whether a character renders in text (monochrome) or emoji (colorful) presentation.
Zero Width Joiner (ZWJ) Zero Width Joiner (ZWJ)
An invisible Unicode character (U+200D) used to join multiple emoji into a single composite emoji, such as combining people and objects into profession emoji.

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